Win a 15th Anniversary Collector’s Edition of World of Warcraft*

We joined forces with Blizzard Entertainment so that 10 of our readers could win a bundle that commemorates the history of Azeroth. The 15th Anniversary Collector’s Edition of World of Warcraft includes:

  • Ragnaros Statue
  • Onyxia Pin
  • Map of Azeroth Mouse Pad
  • Fine Art Prints
  • 30 Days Game Time
  • Alabaster Mounts

You can enter this giveaway by filling out the form below, but make sure you read the official rules and accept the terms and conditions of the sweepstakes. Remember that you can increase your odds of winning by competing the additional actions outlined in the form, like following us on YouTube, Twitter, Facebook, and Instagram.

If you don’t see the form on your mobile device please click here.

Don’t forget to check your email on December 31 because we will be reaching out to the potential winners (don’t forget the junkmail!)

Head to the comment section and let us know about your first visit to Azeroth. Good luck!

Destiny 2 – Every Vex Transponder Location (An Impossible Task Quest Guide)

The second week for Season of Dawn introduces another part to the “An Impossible Task” quest, with several incredibly difficult spots to search for in order to plant Vex Transponders. We gather all of the locations in this video guide here including the final step to find Saint-14’s ghost. Destiny 2 is available now on Xbox One, Playstation 4, PC, and Google Stadia.

The Last Remnant Remastered Has Come To Mobile Devices

The Last Remnant Remastered has come to mobile devices, unexpectedly bringing the 2008 JRPG to phones and tablets. The remastered version of the game, which was released for PS4 at the end of 2018 and then on Switch earlier this year, is now playable on Android devices running 7.0 or higher or Apple devices on iOS 13.0 or higher.

The game, which features a unique command-based battle system that makes you consider troop morality and a story that spans a millennium, is available for $20 right now. That might seem like a lot for a mobile game, but it’s worth noting that the game contains no microtransactions whatsoever, and is a full, huge RPG.

The game weighs in at 8.5GB on iOS, and just 6.1GB on Android. It’s not clear why there’s a size discrepancy between the two.

In our original 2008 review of the game, The Last Remnant scored a 6.5/10. Reviewer Kevin VanOrd wrote that the game had many visual flaws, but that it was “a fun adventure that will draw you into its finely crafted universe in spite of it all.”

No Man’s Sky Adds A Music Maker So You Can Create Your Own Tunes

No Man’s Sky has seen some major changes during 2019, with the 2.0 ‘Beyond’ update introducing a bevy of changes and additions to the game on PS4, PC, and Xbox One back in August. Then in November, update 2.2 streamlined the play experience further, and now update 2.24 has added a new toy for players to tinker with. Developer Hello Games has added the ByteBeat Device to No Man’s Sky. It’s a synthesizer and sequencer that lets you program tunes for your base, and it’s a surprisingly powerful tool for music creation.

The ByteBeat can be set up at a player’s base, and from there you can use it to create audio and music that will play from it. The second you drop one it’ll start playing sounds that are generated by random waveforms, and from there, you can create your own sounds in the Sequencer.

It’s a rich tool that lets you modify waveforms, mess around with the individual elements of each track, and sync your sounds up to lights that will flash and pulse in time with the music you create. It’ll let you add an extra layer of personality to your base. Paul Weir, the game’s sound designer, is excited at the possibility of players creating some “glitchy electronica” in the game.

A tweet from Hello Games boss Sean Murray lists everything you can do with the new ByteBeat system.

In GameSpot’s re-review of No Man’s Sky this year, Justin Clark gave the game a 9/10, writing that “its Beyond expansion are the new gold standard for how to gracefully cope with a game’s flaws post-release.”

The Ni No Kuni Anime Movie Is Coming To Netflix In January

Level 5’s well-liked RPG series, Ni No Kuni, received an anime film spin-off in Japan earlier this year. It’ll soon be available in the west, but it’s skipping cinemas. The film is part of Netflix’s January 2020 plan, and will be available on January 16.

The Ni No Kuni movie is not directly connected to either game but features a similar premise;it follows two high-schoolers who are transported from our world to a fantasy one with some strange parallels. You can watch the Japanese trailer below–it’s not clear if Netflix will provide a dub. The film is directed by Yoshiyuki Momose, who also designed the characters.

The first Ni No Kuni famously featured animated cutscenes by Studio Ghibli, Hayao Miyazaki’s celebrated anime studio that has produced classics like My Neighbor Totoro, Spirited Away, and Grave of the Fireflies. Momose previously worked for the studio as a key animator. Studio Ghibli is not involved in the Ni No Kuni movie, though; it was produced by OLM, Inc. The studio is best known for animating the Pokemon anime series and movies.

Ni No Kuni is not the only new anime coming to the service during the month; Scissor Seven will be added on January 10 and Saint Seiya: Knights of the Zodiac: season 1 part 2 is coming on January 23.

The original Ni No Kuni game was released for the PS3 (and the Nintendo DS in Japan,) and was recently re-released for Switch, PS4, and PC.

Street Fighter 5: Champion Edition–Seth Announced As Returning Fighter

Street Fighter V: Champion Edition is due next year for PS4 and PC, and it’s bringing back some key characters from past entries. Gill, the final boss from Street Fighter III, is coming back, and now Seth, who served the same function in Street Fighter IV, has been announced as well.

Seth has been shown off in the new trailer below. In addition to their fighting abilities, Seth can also now switch between an overtly masculine and feminine physical form. It’s not clear if this can happen mid-fight, or if you choose their appearance beforehand, although the costume selection presented in the trailer suggests that it might be the latter.

Seth, who can copy abilities from other fighters, also shows off their three V-Skills in the trailer–Tanden Engine, Tanden Maneuver, and Tanden Ignition. Multiple different costumes are shown at the end of the trailer, including a summer costume and one that comes from the game’s story.

Seth will be available alongside the Champion Edition when it launches on February 14, 2020.

P.T. Hacker Uncovers The Character Model In Silent Hills Demo, And It’s A Familiar Face

Silent Hills was never released, but thanks to the work of game hacker Lance McDonald, new details continue to emerge about the cancelled horror project. McDonald, who previously revealed that Lisa is right behind you as you play through P.T. (the game’s playable teaser,) has now uncovered the player model you’re controlling in-game.

McDonald, who also recently discovered some cut story content in Sekiro, has shown the character model off on Twitter. The identity of the character model shouldn’t serve as a huge surprise–it’s Norman Reedus, who pops up at the game’s conclusion. This is, however, the first real definitive confirmation that you’re embodying Reedus throughout the experience, even if that had been the assumption all along.

It’s a small reveal, but a meaningful one, considering that we will never get to experience Silent Hills in full–the next Silent Hill game will be a video slot machine.

Reedus would, of course, go on to start in Hideo Kojima’s new game, Death Stranding. Kojima has said that he would like to work with Reedus again, and has also suggested that he might return to horror in the future. It’s possible that we’ll still see Reedus getting spooked by Junji Ito-inspired ghouls eventually.

Dungeons & Dragons: As Many As Eight Games Are In Development

During The Game Awards 2019, a new Dungeons & Dragons game, Dark Alliance, was revealed. The game, a co-op action RPG that follows on from the earlier Dark Alliance games, isn’t the only Dungeons & Dragons game on the horizon. Baldur’s Gate III has also been announced, and several other games are currently at various stages of development.

Talking to gamesindustry.biz, parent company Wizards of the Coast president Chris Cocks says that they currently have “seven or eight” D&D games in the works. “We want each game to have a point of view, and to really keep on just a couple of things and do it really, really well,” he told the site, suggesting that each project needs to do something different. “What you don’t want to do is have every game in the franchise try to do the same thing, and try to do everything all at once.”

Cocks says that their goal is to facilitate many different experiences. “We want to open it up, open up the narrative possibilities, the character development, open up the level of problem solving and combat opportunities and thrills that players can be able to experience.” He says that they’ll do this across “a variety of genres.” He also says that every game in the works will feature a “single-player experience,” even though Dungeons & Dragons is traditionally a co-op experience.

According to Cocks, the team is working to mine the considerable lore built up around the Dungeons & Dragons brand across several different games. “Literally thousands of books, hundreds of which are bestsellers… So there is a lot you have to build upon.”

Baldur’s Gate III is in the work at Larian Studios, the developers of Divinity. It will be based on Dungeons & Dragons’ 5th edition. Third-person hack-and-slash action RPG Dark Alliance, meanwhile, is coming to PC and unannounced consoles; a release date has not yet been set.

Fortnite Event – Star Wars Exclusive Scene And Massive Lightsaber Battle Gameplay

Despite several hiccups throughout the live announcements made by Geoff Keighley and J.J. Abrams, those few players who managed to get in the Fortnite servers were treated to a TIE fighter glider, and a lightsaber with their color choice to kick start a massive light saber battle. Here’s the entire event as captured including the exclusive scene from Star Wars Episode IX: Rise of Skywalker.

Watch Loadout Episode 2: The Call Of Duty Weapon That Became A Meme

Whether it’s video games, movies, or TV shows, entertainment is filled with iconic tools of warfare, and much of the stories we love are defined by them; the Pulse Rifle is synonymous with the Aliens franchise; the Man With No Name’s mystique and effortless cool is heightened by the revolver he whips out in the squint of an eye; and the sound of a bullet from the Intervention hitting an enemy immediately conjures up Call of Duty-flavoured nostalgia.

These weapons are the focus of Loadout, a new show that will identify some of pop culture’s most influential armaments and explore them in-depth. Each week, host Dave Jewitt will tackle a different weapon, delve into its origins, examine how it has been used, and lay out the impact it has had on pop culture.

In Episode 1, Loadout takes hold of the revolver, a legendary weapon that has been present from the earliest days of cinema to the current era of video games. Why is it so popular? For Episode 2, Dave takes a look at The Intervention, a weapon that Call of Duty players will be intimately familiar with and, given its status as arguably the most meme-able video game weapon, you may know it even if you haven’t played the shooter series.

New episodes of Loadout will air every Saturday and you can find them on GameSpot’s YouTube channel–make sure to subscribe so you don’t miss an episode.

Episode 2: The Intervention

Episode 1: Revolvers