How To Play Madden NFL 18 Right Now

Madden NFL 18’s EA Access Play First trial has gone live. If you have an Xbox One and subscribe to EA Access, you can play 10 hours of the game right now, more than a week ahead of the game’s official release date on August 25.

According to PastaPadre, the trial lets you play the full game, though the Longshot store mode starring Oscar-winner Mahershala Ali cuts off after the first section.

As with previous Play First trials, the 10-hour timer is rolling when the game is running, so be sure to close it when you’re not playing. To be safe, it’s probably a good idea to completely close the game when you’re not using it.

All of your progress is saved, so if you end up buying the full game when it comes out, you won’t have to start over.

Now that Madden NFL 18’s EA Access trial is up on Xbox One, we have also learned the game’s file size. On Xbox One, it appears to be 36.49 GB.

EA Access is only available on Xbox One. Another benefit is that subscribers save 10 percent on all EA digital content, knocking down the price from $60 to $54 for the base edition. The subscription service costs $5/month or $30/year.

The Madden NFL 18 G.O.A.T. Edition unlocks on August 22 on Xbox One and PlayStation 4, while the standard edition becomes available on August 25. Keep checking back with GameSpot for more on the pro football game.

Crackdown 3 Delayed To Spring 2018 And Here’s Why

Crackdown 3 will no longer launch on November 7 alongside the Xbox One X. Microsoft confirmed today that the Xbox One and PC action game is now coming in Spring 2018.

In a statement to Polygon, Microsoft Studios GM Shannon Loftis said delaying the game will give studios Reagent Games, Sumo Digital, and Cloudgine the time they need to deliver the “hugely ambitious” game to their quality standards.

“We’re very excited about Crackdown 3, and so are many fans, and so it’s a difficult call to move the release date,” Loftis told the site. “However, we want to make sure to deliver the right game, with the right quality, and at the right time. Crackdown 3 is a hugely ambitious game and we want to ensure we deliver the right experiences all the way through every part of the game, whether that’s campaign, co-op multiplayer or our competitive multiplayer mode, Wrecking Zone. Getting the balance right between the three modes is important, and we are going to take the extra development time to ensure that. Gamers can expect Crackdown 3 in Spring of 2018.”

More specifically, Loftis said the extra time will give the development teams the time they need to “focus on the visual polish” in an effort to make a game that “completely” immerses players in a “living world.”

“We want them to really feel the larger-than life enemies as they’re exploring the expansive open world, combatting crime, and collecting orbs,” she said.

This is just the latest delay for Crackdown 3. The game, or at least a part of it, was originally scheduled to arrive in 2016. When it was delayed to 2017, creative director Dave Jones said the game’s multiplayer experience “will redefine what it feels like to play games.” Loftis confirmed on Twitter that the entire Crackdown 3 is delayed to Spring 2018, not just one part of the full package that includes campaign, co-op, and a Wrecking Zone mode.

Microsoft is expected to release new footage of Crackdown 3 during Gamescom 2017 later this month. Keep checking back with GameSpot for the latest.

At San Diego Comic-Con last month, Microsoft released a new trailer that showed off actor Terry Crews’ character, Commander Jaxon–check out the video embedded above.

It’s “60 FPS Or Death” For Project Cars 2

From what we’ve seen of Project Cars 2 so far, it’s looking to be a gorgeous simulation driving game that has enough under the hood to give hardcore fans a lot to play with. It has been a significant effort for Slightly Mad Studios to get Project Cars 2 looking and running so well. We caught up with Slightly Mad COO Rod Chong recently for a wide-ranging interview, one part of which touched on Project Cars 2’s graphical abilities.

He told us that Slightly Mad is always looking to dial things up to 11 when it comes to the look and performance of its racing games. For frame rate specifically, Project Cars 2 runs at a bare minimum 60 FPS, because anything lower would mean “death.”

No Caption Provided
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“You’re always pushing boundaries,” Chong said. “You’re always pushing new rendering features. New areas of the physics engine, which are taxing the processors more. If the performance starts dropping off or the frame rates are not maintained in the way that you want, that can be challenging. Our bare minimum is 60 frames per second. It must be 60 frames per second or death. The feeling of the car is not there [if the frame rate is] below that. Or if you’re in VR, you start getting ill below 60 frames per second. We have the optimisation worked out reasonably well now, but certainly there have been so moments where had to really push hard to optimise, optimise, optimise.”

Slightly Mad’s overall ambition with Project Cars 2 is to make the “most beautiful, most advance driving experience possible,” Chong told us. He added that he doesn’t see Project Cars 2 so much as a game as it is a racing simulator that professional drivers might even use to hone their on-track skills.

“It’s ultimately all about immersion and you always need to be pushing the look of the game,” Chong explained. “Simulation racing titles are a bit of an arms race if you look at the different titles out there. I think you can look at what we’ve achieved with the visuals and it kind of speaks for itself.”

Slightly Mad goes to the extreme to to ensure top-notch graphical quality for its games, Chong said. “There is a reason it’s called Slightly Mad Studios–seriously.”

Keep checking back with GameSpot for lots more from our conversation with Chong.

In other news, Slightly Mad recently talked about how the Xbox One X version of Project Cars 2 will look “significantly better” than the PS4 Pro edition. While Microsoft’s new console is impressively powerful, it can’t stand up to the rig you could create on PC. But outside of a high-end PC, the best-looking version of Project Cars 2 will be on Xbox One X, Slightly Mad game director Stephen Vijoen said.

Project Cars 2 launches on September 22 for PC, Xbox One, and PS4. For more, you can check out all the cars and all the tracks through GameSpot’s new videos below.

  • Project Cars 2: All The Cars
  • Project Cars 2: All The Tracks

“60 FPS Or Death,” Project Cars 2 Dev Says

From what we’ve seen of Project Cars 2 so far, it’s looking to be a gorgeous simulation driving game that has enough under the hood to give hardcore fans a lot to play with. It has been a significant effort for Slightly Mad Studios to get Project Cars 2 looking and running so well. We caught up with Slightly Mad COO Rod Chong recently for a wide-ranging interview, one part of which touched on Project Cars 2’s graphical abilities.

He told us that Slightly Mad is always looking to dial things up to 11 when it comes to the look and performance of its racing games. For frame rate specifically, Project Cars 2 runs at a bare minimum 60 FPS, because anything lower would mean “death.”

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

“You’re always pushing boundaries,” Chong said. “You’re always pushing new rendering features. New areas of the physics engine, which are taxing the processors more. If the performance starts dropping off or the frame rates are not maintained in the way that you want, that can be challenging. Our bare minimum is 60 frames per second. It must be 60 frames per second or death. The feeling of the car is not there [if the frame rate is] below that. Or if you’re in VR, you start getting ill below 60 frames per second. We have the optimisation worked out reasonably well now, but certainly there have been so moments where had to really push hard to optimise, optimise, optimise.”

Slightly Mad’s overall ambition with Project Cars 2 is to make the “most beautiful, most advance driving experience possible,” Chong told us. He added that he doesn’t see Project Cars 2 so much as a game as it is a racing simulator that professional drivers might even use to hone their on-track skills.

“It’s ultimately all about immersion and you always need to be pushing the look of the game,” Chong explained. “Simulation racing titles are a bit of an arms race if you look at the different titles out there. I think you can look at what we’ve achieved with the visuals and it kind of speaks for itself.”

Slightly Mad goes to the extreme to to ensure top-notch graphical quality for its games, Chong said. “There is a reason it’s called Slightly Mad Studios–seriously.”

Keep checking back with GameSpot for lots more from our conversation with Chong.

In other news, Slightly Mad recently talked about how the Xbox One X version of Project Cars 2 will look “significantly better” than the PS4 Pro edition. While Microsoft’s new console is impressively powerful, it can’t stand up to the rig you could create on PC. But outside of a high-end PC, the best-looking version of Project Cars 2 will be on Xbox One X, Slightly Mad game director Stephen Vijoen said.

Project Cars 2 launches on September 22 for PC, Xbox One, and PS4. For more, you can check out all the cars and all the tracks through GameSpot’s new videos below.

  • Project Cars 2: All The Cars
  • Project Cars 2: All The Tracks

Nintendo Switch Is In Stock At GameStop Tomorrow

Nintendo’s new Switch has been in short supply since it launched back in March, but those still looking to pick one up will have a chance to soon. GameStop has announced that “all” of its stores around the US will have an additional allocation of Nintendo Switch consoles on sale tomorrow, August 15.

According to the company, this is the first time since Switch’s initial launch that every GameStop store will have the console in stock at the same time. You’ll be able to purchase the console by itself for its usual retail price of $300 from the brick-and-mortar locations. However, the console will be available in limited quantities, so prospective Switch owners will need to show up early to snag one.

If you aren’t able to pick up a Switch from a GameStop store, you can still purchase one of the various bundles that the retailer is offering in its online store. The bundles begin at $419 and include a number of different accessories and titles in addition to the console itself. You can find the full list of Nintendo Switch bundles here.

The next big exclusive in store for Switch is Mario + Rabbids: Kingdom Battle, the strategy RPG from Ubisoft. The game is scheduled to release on August 29. We recently got the opportunity to go hands-on with the title and found it to be much more challenging than it initially appears. You can learn more about all of the game’s characters (except Yoshi) here.

Rick And Morty Season 3 Episode 4 Giveaway

In honor of Rick And Morty Season 3 Episode 4, we’re giving away a Weaponized Morty Funko Pop! One (1) winner will be chosen after the giveaway closes on Sunday, August 20th at 12:00PM PT.

Open to US residents only, void where prohibited. If you do not win this time, you’ll be automatically entered in the next giveaway.

Scroll down to enter below.

GameSpot Universe is our official entertainment channel focused on comics, movies, TV, anime, giveaways, and more! We find you movie easter eggs, recap shows like Game Of Thrones and Rick And Morty, and tell you who the hell are certain comic book characters like Cable from Deadpool.

Top 10 UK Sales Chart: Crash Bandicoot Makes It Six Weeks At No.1

Crash Bandicoot’s N. Sane Trilogy’s dominance of the UK chart continues this week, as it comes top of the country’s physical games charts for the fourth week running. That makes it a total of six weeks at the top since its launch in June, meaning the remaster collection has achieved “the most weeks at No.1 for a PS4-exclusive title and the most weeks at No.1 for any title so far this year.”

The week ending August 12 also sees Grand Theft Auto slip one place to No.3 after it was revealed recently that the Rockstar open-world game is the UK’s best-selling physical title so far this year. Below that, continued price promotions mean three Bethesda titles chart well once again: Fallout 4 is now No.2, Dishonored 2 No.4, and Doom No.5. Splatoon 2, which took second spot for its first two weeks on sale, remains at No.6.

It’s not just in the UK that Crash Bandicoot is performing well. Sony revealed last week that the remaster trilogy was the best-selling title on PSN in the US and Europe last month, and the game is back on top in Australia and New Zealand, too. Publisher Activision stated the trilogy has “surpassed all … expectations by a pretty wide margin.”

The company went on to say that Crash’s success may pave the way for more classic games to make a comeback. “While there are no new announcements today, I think you can be confident there will be more activity like this in the future with more great IP,” said Activision’s CEO, Eric Hirshberg. “The other opportunity beyond remasters is to look at some of our classic IP and ask whether or not it can be reborn on a new platform, like what we’re doing with Skylanders on mobile. Our IP library is an asset that, when done right, can be very powerful.”

You can read the full top 10 sales chart below, courtesy of Chart-Track. Note this table does not include digital sales data, and so should not be considered representative of all UK game sales.

  1. Crash Bandicoot N. Sane Trilogy
  2. Fallout 4
  3. Grand Theft Auto V
  4. Dishonored 2
  5. Doom
  6. Splatoon 2
  7. Mario Kart 8 Deluxe
  8. Rainbow Six Siege
  9. Forza Horizon 3
  10. Battlefield 1