Maroon 5 Is The Next Super Bowl Halftime Act, Apparently

Maroon 5 will be the Super Bowl halftime entertainment act for this season’s big game, according to a new report from Variety. No official announcement has come down as of yet, and the NFL said in a statement that rumour and speculation is par for the course.

“It’s a Super Bowl tradition to speculate about the performers for the Pepsi Halftime Show,” reads a line from the NFL’s statement. “We are continuing to work with [longtime sponsor] Pepsi on our plans but do not have any announcements to make on what will be another epic show.”

Maroon 5 is the kind of safe, crowd-pleasing pick that you might expect. Their latest hit, “Girls Like You” featuring Cardi B, is one of the most popular songs on planet Earth right now, while the band’s older cuts like “This Love” And “She Will Be Loved” are recognisable and palatable to the wide audience that the Super Bowl attracts.

Super Bowl LIII takes place on February 3 in Atlanta, Georgia. Maroon 5’s touring schedule is free for multiple weeks on both sides, so it appears availability is not an issue.

Rapper Jay-Z reportedly turned down the opportunity to perform at Super Bowl LIII. Jay-Z pretty much confirmed this in his verse of the song “Apeshit,” where he sings, “I said no to the Super Bowl: you need me, I don’t need you.”

Some of the biggest names in music and entertainment have performed at Super Bowl halftime shows over the years, including Katy Perry, Beyonce, Aerosmith, Tom Petty, and Bruce Springsteen just to name a few.

The Superhero Games We Want And Who We’d Love To Make Them

With the release of Marvel’s Spider-Man, Insomniac Games has proven that it was the right studio for the job. And you can tell as you play it: Insomniac displays an intimate understanding of the character through the story, as well as the combat and web-slinging mechanics. It’s not often that a studio gets a superhero game right, but when it does, it’s fantasy wish-fulfilment of the highest order.

But all of this joy for Spider-Man has us eager for the next big game that’ll do justice to another iconic comic book superhero. Marvel Games has acknowledged several times in the past that it’s always looking for new studios to partner with to adapt its properties into games, and with the success of Spider-Man, it’s probably looking to do more. And we’re sure the owners of other big superhero properties are likely doing the same.

Naturally, this has us thinking about all the superhero games that we want and the studios we’d love to make them. After all, there are hundreds of comic book characters out there who deserve games, but have yet to get one that does them justice.

We’ve compiled our ideas, and we’ll admit that the folks in our office have a bit of a bias towards Marvel, but you’ll find a few surprise concepts based on obscure superheroes as you click ahead.

In the meantime, which game studio would you put in charge of your favorite superhero? Let us know in the comments below!

Wolverine Game By The Yakuza Developers

Wolverine has had a rather mixed offering of games over the years. While some have come close to capturing the spirit of this scrappy mutant, many attempts have fallen flat. As a Wolverine fan, I’d like to see a game based on my favorite story featuring the character, his first mini-series written by Chris Claremont and illustrated by Frank Miller. Set in Japan, the series revolves around Wolverine fighting to reclaim his honor after being humiliated by the criminal father of his beloved, Mariko Yashida.

Wolverine often gets criticized for being a one-dimensional character, but Claremont’s decision to compare him to a ronin gave him more nuance and depth. If it’s one thing that every Wolverine game has failed to do, it’s placing the character in a high-stakes emotional story. After all, there isn’t much that can pose a meaningful threat to Wolverine due to his self-healing ability and adamantium claws. In fact, most Wolverine games have lacked self-awareness for how cheesy and overpowered he is.

If there’s one studio that’s great at handling serious melodrama with cheesy, over-the-top violence, it’s the studio behind the cult favorite Yakuza series. So, who better to handle a Wolverine game than them? I can easily see the Yakuza devs taking what made that Wolverine mini-series so good and pushing it into entirely new directions. It wouldn’t be too tough for them to adapt the character either, given the fact Wolverine speaks fluent Japanese and could easily fit into the worlds they typically create.

With the Yakuza studio’s upcoming Fist of the North Star: Lost Paradise, it certainly seems like they’re interested in making games based on popular intellectual properties. It would be an unusual and unorthodox move for Marvel to tap on the studio to make a Wolverine game, but it’s one that I think would fit the character the best. — Matt Espineli

The Unbeatable Squirrel Girl By Double Fine

The Unbeatable Squirrel Girl is hands down, one of Marvel’s finest books right now. Penned by Ryan North of Dinosaur Comics, it’s genuinely and consistently funny, filled with heart and wholesome lessons to be learned. Squirrel Girl is more than a capable fighter (she’s canonically beaten up the entire Marvel Universe, after all) but her typical course of action when it comes to stopping villains is just like, talking and empathizing with them, explaining situations and causing them to see the error of their ways. She’s befriended Galactus, Kraven, Loki, Hydra robot Brain Drain, and even dated a Sentinel.

Her alter ego, Doreen Green, is also an incredibly capable computer science student, a skill which comes in hand for world-saving situations more often than you’d think–she taught Count Nefaria how to count to ten on one hand using binary language, for gosh sakes.

The character’s propensity for comedy, conversation, and off-the-wall situations would be perfect for an adventure born from Tim Schafer and his team at Double Fine, whose games always have a strong sense of levity and charm no matter what the genre, and permeate throughout everything–from the dialogue, to the world, to flavour text. Some Pikmin-like squirrel management comes to mind as a nice mechanic, but honestly, a narrative adventure game with branching paths would be perfect for the style of heroism that Squirrel Girl succeeds at (it’s also a proven formula! Check out the choose-your-own-adventure issue of The Unbeatable Squirrel Girl #7). — Edmond Tran

Ms. Marvel (Kamala Khan) By Keita Takahashi

Kamala Khan is one of Marvel’s most interesting contemporary heroes. As a Pakistani-American teen based in Jersey City, her inherent life situation gives her enough problems. But after getting hit with the Terrigen Mist and getting inhuman powers, she assumes the former mantle of her idol, Captain Marvel, and things get even more complicated in the way only the best teenage superhero stories can.

But more importantly, her skills revolve around her ability to EMBIGGEN! That is, growing, shrinking, and stretching her body in all sorts of manners to physically overwhelm her foes. You know who’s made some great games about growing, shrinking, and stretching? Keita Takahashi of Katamari Damacy and Noby Noby fame.

That’s the link. That’s all I’ve got. I’m sure it’ll be good. Marvel, I’ll text you my bank details. — Edmond Tran

Marvel: Civil War By NetherRealm Studios

While the issue of an overall lack of quality Marvel games is the real crime here, it’s hard to believe that with the amount of Marvel characters in the MCU alone, no one has stepped up to create a mano-a-mano fighter for modern consoles. You wouldn’t even need to think of an excuse or a new storyline for pitting all these characters against each other, because Marvel already has one!

The Civil War storyline from the films, while impactful in its own universe, was nothing compared to the ripple effect the original series had to Marvel Comics as a whole. While I can appreciate the absurdity and campiness of a game like Marvel vs Capcom: Infinite, imagine the narrative quality of the writing and cinematic cutscenes of Injustice, paired with the Civil War storyline which has yet to be faithfully recreated in popular entertainment (I’m looking at you, Marvel Ultimate Alliance 2). And that’s before I’ve even brought up the fighting mechanics the studio is renowned for!

With Disney ever present in licensing, I doubt we’re ever going to see The Punisher perform a fatality, but that doesn’t mean I wouldn’t love to see a “Heroic Brutality” from Dr. Strange, or what Rocket Raccoon looks like after a “Babality”. — Nick Sherman

Judge Dredd By MachineGames

2012’s Dredd, the movie starring Karl Urban, is one of my favorite action flicks, and when I’m not waiting impatiently on news of a follow-up, I’m thinking about how awesome a Judge Dredd game could be if handled by the right developer. I always thought Starbreeze Studios would be a great fit, with their history of creating immersive first-person shooters that make a point of putting you into that world. However, with many of their staff leaving and the studio transitioning into more of a publisher role, I’d have to go with the studio where some of those talented developers went: MachineGames, which has carried on the first-person legacy with the Wolfenstein series.

The most recent Dredd movie is already structured like a video game. He deals with an easy-peesy crook, where we learn about his ability-changing, swiss-army-knife gun, The Lawgiver–let’s call that the tutorial. We’re then introduced to his new partner, a telepathic rookie, before going on to where the meat of the movie takes place: the crime-infested, slum tower of Peach Trees. Judge Dredd slowly makes his way up the tower as he fights junkies, crooks, and other baddies (sometimes in slow-motion, which yes, is explained in the story).

All of this is prime material for a video game. MachineGames is known for its exhilarating first-person shooting that’s housed with beautifully crafted cutscenes, compelling stories, and interesting characters. Dredd isn’t the most complex character, but there are plenty of captivating moments, both humorous and earnest, in between the flying bullets–things the Wolfenstein games have excelled at. If anyone could make a Judge Dredd game with both the high-intensity action and engaging storytelling, it would absolutely be MachineGames. — Mat Paget

Fantastic Four By Epic Games

The Fantastic Four were Marvel’s first superhero team, and I don’t need to explain how each member brings a unique set of powers to the table. But I do need to ask a question: how many Metroidvanias are based on the idea of switching characters? Rather than unlock, say, a grappling hook, you could instead rescue Mr. Fantastic and then use his stretching abilities to literally reach new parts of the map. Sue Storm could use her invisibility to sneak past guards and cameras.

Now picture Epic Games’ Shadow Complex, but instead of being set in a massive underground military base, it’s an elaborate hideout in which Dr. Doom has trapped his nemeses. With each hero you rescue, you can access new parts of the hideout and complete various challenges. Remember the Sue Storm invisibility thing? Shadow Complex literally has cameras that lock doors if they spot you.

If four characters feels limited, Epic could explore adding Fantastic Four-adjacent heroes to the game, like the Inhumans. The team has seen plenty of temporary members over the years too–even Spider-Man joined up at one point–so there are many possibilities for more heroes to unlock. — Tony Wilson

Task Force X / Suicide Squad By BioWare

Task Force X is created and controlled by Amanda Waller, a ruthless government official who stops at nothing to keep America safe from foreign powers. The team performs secret black ops missions, and is usually entirely composed of the criminals that the Justice League puts away.

Task Force X is nicknamed the Suicide Squad because the team’s missions are always exceptionally dangerous and Waller inserts bombs into the necks of every squad member, so she can blow off the head of anyone who disobeys her. The convicts have no say in whether they accept a particular assignment or not, but each successful mission earns a year off the sentence of every surviving member.

Let BioWare make a Suicide Squad game. You’d play the part of a soldier that Amanda assigns to watch the squad for her while in the field. You’d start out with Deadshot and Harley Quinn on your team, each of which would have their unique abilities that you’d direct them to use. Between missions, Waller would order you visit the cells of other criminals, like Captain Boomerang, Killer Frost, Enchantress, and Poison Ivy, to slowly build a larger team, similar to the Mass Effect games.

The major caveat in this game would be building rapport with the criminals you’d recruit. You’d need to talk to them between missions, and then plan accordingly based on what you learned. Forcing June Moone to become Enchantress again and again might ultimately drive her to depression and suicidal thoughts. Refusing to deliver Deadshot’s letters to his daughter might foster a dangerous resentment that ends with him betraying you. If any convicts get too out of line, then Waller will kill them and you’ll lose that squadmate forever. — Jordan Ramee

Star Power By Hello Games

After spying a strange star, astronomer Danica Maris is gifted with super powers that allow her to transform into Star Power, a Star Powered Sentinel. Danica is a brilliant scientist and creative problem solver, and as Star Power she can fly, breathe in space, and travel at near light speed. She also has enhanced strength and durability, as well as a sentient computerized assistant–that she nicknames Mitch–who helps her decipher alien languages and navigate between different solar systems.

Hello Games could create an incredible Star Power video game. Although Danica does occasionally kick some major butt, she’s an explorer first so she doesn’t necessarily need something as combat heavy as an action-RPG. Danica would rather use her powers to see the galaxy and figure out the mystery behind the disappearance of the other Star Powered Sentinels. Star Power the game wouldn’t need as many planets as No Man’s Sky, and Hello Games could use those extra resources to craft a few more challenging puzzles that you’d need to solve as you explored.

You’d fly around from planet to planet, needing to replenish your star energy to make longer jumps to other systems. The game would never tell you where you’d need to go next, and instead hint at a destination you’d need to find. You’d have the power to punch through an asteroid or blast a hole in a mountain, but you’d need to restrain yourself from acting out on the people you’d meet. You’re a symbol of hope and peace after all. Hello Games could throw in some humorous radio conversations between Danica and her friends–like Shi, Grex, and Kaylo–and add a few aerial dog fights with Danica’s enemies–like Black Hole Bill and the Void Angels–to create a little variety to space travel. — Jordan Ramee

Captain America By Naughty Dog

It’s quite an achievement that Marvel Studios has been able to make Captain America one of the most likable superheroes in its roster. After all, the character has often been seen as a boy scout by mainstream media due to his WWII-era roots. Across all Marvel Studios’ output, Cap’s films rank among its most universally praised, offering a slick display of drama, action, and political intrigue. Given Captain America’s more recent popularity, a game starring the super soldier would be a no brainer, but who could Marvel get to handle his rich history of story arcs and characters?

Naughty Dog would be the best fit for Cap. Given their expertise in storytelling, the studio definitely has the chops to adhere to the quality of Cap’s cinematic offerings, while also being able to formulate their own message with the character. In the comics, Cap’s stories tends to fall more on the serious side, often dealing with political thriller plots that are packed with intriguing espionage and superhero action. Underlying the comic book heroism are themes that offer grander critiques on contemporary politics and world issues. But the best Cap stories have focused on his inner struggles with his place in the world, as well his responsibilities as a soldier. He often has to make tough decisions, some of which aren’t the most heroic. Naughty Dog are masters of characterization, so they’d easily be at home with the more complex issues that Cap faces.

At the same time, there’s a goofier James Bond-like super spy side to Cap that Naughty Dog could adapt well given its work on the more light-hearted Uncharted series. Imagine what one of their over-the-top action set pieces would look like if they had Cap’s eccentric supervillains and all the ricocheting antics of his vibranium shield. It would be amazing! And their penchant for great feeling gameplay mechanics would surely bode well for the biggest challenge of making a Captain America game: shield combat mechanics.

As a huge Captain America fan, it would be a dream for Marvel and Naughty Dog to make a superhero game based on him. Heck, a Captain America game in general that hits all the notes the movies do and more would be a dream come true. But let’s be real, what I really want is this game’s sequel: a Bucky Cap/Winter Soldier game. Make it happen, Marvel! — Matt Espineli

Shadow Of The Tomb Raider’s Main Actress Might Not Portray Lara Croft In Future Games

Camilla Luddington, the actress who portrays Lara Croft in Crystal Dynamics’ rebooted Tomb Raider trilogy, has revealed that her time as the iconic video game heroine might be coming to an end. Luddington has provided both the motion capture and the voice of Lara in 2013’s Tomb Raider, 2015’s Rise of the Tomb Raider, and 2018’s Shadow of the Tomb Raider.

In an interview with Entertainment Tonight, Luddington said, “When I started, I always knew that it was going to be a trilogy, so that’s how I thought of it. So I did leave thinking [Shadow of the Tomb Raider] could possibly be my last journey with Lara. But who knows!”

Luddington describes Shadow of the Tomb Raider as her favorite game in the trilogy, commenting on how her third time as Lara pushed her more emotionally and physically than the previous two games. Shadow of the Tomb Raider is one of Lara’s darkest chapters to date, forcing the troubled survivor through the final gauntlet that transforms her into a legendary hero.

Because of the new direction that Crystal Dynamics has taken the franchise, fans have asked for Luddington to consider portraying Lara in a live action role, either in a series or a movie. When asked if she’d ever be Lara Croft on the small or big screen, Luddington said, “I would love to. I get asked about the Alicia Vikander movie, and I joke that I would have made a very pregnant and slow Lara Croft. But yeah, I think I would love to. But I also got the chance to be a part of [these games] and this is so iconic to me that I feel like I’ve done my part too.”

Shadow of the Tomb Raider is currently available on Xbox One, PS4, and PC. We’ve compiled nine tips you should know before starting, and suggest you try playing the game on its hard difficulty your first time through for the best experience.

Marvel’s Loki, Scarlet Witch Getting Their Own TV Shows – Report

Disney’s new streaming service will include brand-new TV shows based on “beloved superheroes” who haven’t received their own movies. That’s according to a report from Variety, whose sources said there will be shows for Loki and Scarlet Witch, both of whom have appeared in numerous Marvel films, but haven’t had their own movies as of yet.

Intriguingly, Variety reports that Disney is looking for the movie actors to play the same roles in the TV shows, instead of going for a different cast. That means Tom Hiddleston is lined up to play Loki and Elizabeth Olsen tapped to play Scarlet Witch.

Each show will be 6-8 episodes, according to the report. They will be produced by Marvel Studios, and studio boss Kevin Feige is reportedly going to have a “hands-on” role in them.

Another important note from the report is that the new shows will focus on “second-tier” MCU characters, not topline ones like Captain America and Iron Man. No story details for the new shows were referenced in the report. You can read Variety’s full story here.

Disney’s upcoming streaming service is poised to be a rival of sorts to Netflix. It is reportedly due to launch at the end of 2019; details on subscription pricing has yet be announced.

The rumoured new superhero shows join the previously confirmed Season 7 for Star Wars: The Clone Wars for the Disney streaming service. What’s more, there will be a live-action Star Wars series on the new service, which will be set seven years after Return of the Jedi.

Keep checking back with GameSpot for the latest on Disney’s streaming service. In other Marvel news, the first full-length trailer for Captain Marvel has arrived–watch it here.

Brutal Legend Xbox One Version Has All The Original Songs

Double Fine’s Brutal Legend–the studio’s best-selling game ever–launched on Xbox One today through the backwards compatibility catalog. The 2009 metal-themed action game featuring Jack Black as Eddie Riggs relies heavily on its excellent soundtrack.

With the game coming to Xbox One, it was unclear if Brutal Legend’s soundtrack would have to face any cuts due to licensing issues. Thankfully, it doesn’t. Double Fine’s Greg Rice tells GameSpot that the Xbox One version has “all the original music.”

The game features dozens of metal songs, including tunes from the likes of Black Sabbath, Judas Priest, Motorhead, and Black’s own Tenacious D, as well as 3 Inches of Blood, Skid Row, and Mastodon. It is an impressive soundtrack featuring a wide range of metal songs. The music is so deeply woven into the overall Brutal Legend experience, so it’s great to know that all of the original songs are in the Xbox One version.

Brutal Legend’s connection to metal goes deeper than songs alone. Ozzy Osbourne, Rob and Lita Halford, and Lemmy all voice characters in the game.

Brutal Legend, which was published by EA, was expected to be followed up with a sequel. However, Brutal Legend 2 was canceled back in 2010. Since then, Double Fine boss Tim Schafer has time and again talked about wanting to return to the franchise someday, possibly even with Black.

Nintendo Switch Online And Update 6.0 Out Now, See The Patch Notes

The latest Nintendo Switch update has arrived, and it’s a notable one. Update 6.0 is out now, and it adds the long-awaited Nintendo Switch Online service and its related functionality. Most importantly, you now need a Switch Online membership to play online for many games.

Your Online membership also gets you cloud saves for compatible games, which is nice. Outside of the new online functionality, Update 6.0 adds six new Captain Toad icons (what great timing, huh?), while you can now post up to four screenshots to social media.

A major feature has been removed with the 6.0 update. You can no longer unlink your Nintendo Account from your Switch user profile after the new update. You can see the full 6.0 patch notes below, as posted on Nintendo’s website.

Nintendo Switch Online offers a free trial week, after which you’ll be charged if you don’t cancel. It will cost $4 for one month, $8 for a three-month period, and $20 for a 12-month period. You can also get a 12-month family plan for $35.

The service will also launch with a selection of classic NES games for download. It will host 20 upon launch, with more planned to come next month. Check out our wrap-up of everything we know for more details.

Nintendo Switch 6.0 Patch Notes:

  • Save Data Cloud Backup
    • User your internet connection to back up game save data for compatible games
    • Some games are not compatible with Save Data Cloud
    • To back up save data or download a previous backup, head to System Settings > Data Management > Save Data Cloud Backup

    *Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. Not available in all countries. Internet access required for online features. Save Data Cloud backup available in compatible games. Terms apply. To learn more, click here.

Added the following system functionality

  • Upload up to four Album screenshots at once on supported social network services
    • Only one captured video can be uploaded at once
  • Select from six new Captain Toad icons for your user
    • To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
  • Play your digital software and content on non-primary consoles by linking your Nintendo Account
    • The term “active console” has been renamed “primary console” in Nintendo eShops
    • Playing software in multiple consoles has certain restrictions
  • Display of Nintendo Switch News articles will be limited to match the restricted software parental controls setting selections
    • Please note that the restriction will only apply to News articles distributed after the release of version 6.0.0.
  • Change the layout of the USB keyboard to the desired language
    • To change the language, head to the System Settings > System > USB Keyboard

Removed the following system functionality

  • After installing the system update, it will no longer be possible to unlink your Nintendo Account from your Nintendo Switch user

General system stability improvements to enhance the user’s experience, including:

  • Compatibility improvements have been made for a controller licensed by Nintendo

New Red Dead Redemption 2 Screens Show Off The Beautiful Open World

Rockstar Games has released a series of new screenshots from Red Dead Redemption 2 that show off some of the numerous and varied places you’ll explore in the open world.

The gorgeous-looking and highly detailed images come from the game’s newly updated website that reveals some of the game’s locations such as bayous, snowy mountains, busy cities, and more. Click through each image in the gallery below to see it in full size.

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Red Dead Redemption 2 stars Arthur Morgan, who is a member of the Van der Linde gang in a story that sees the gang on the run across America. The game is set 12 years before the first Red Dead Redemption, which came out in 2010.

Red Dead Redemption 2 launches for PS4 and Xbox One on October 26. A PC version may be coming, according to a report. You can read more about the title in our roundup of everything we know so far about Red Dead Redemption 2.

Red Dead, GTA Exec: “The Closed System Walls Are Coming Down”

The video game industry lags behind TV, movies, and music in that the content you own on one platform does not always move with you to the next one, but those days might be coming to an end. The CEO of Rockstar Games parent company Take-Two Interactive said during a recent presentation that it’s just a matter of time before the video game industry more widely adopts cross-platform opportunities.

“Eventually I think we will be in a cross-platform world, for a lot of titles,” Strauss Zelnick said during the Goldman Sachs Communacopia Conference. “Certainly, between console and PC.”

Zelnick said Microsoft is “basically already there,” which is presumably a reference to the company’s Xbox Play Anywhere system. As part of this, buying a supported game on one platform–Xbox or PC–gets you a copy of it on the other system, with all progress and achievements moving between the two. More widely, Zelnick said he believes the “closed system walls” must come down, and the emergence of streaming will help.

“The closed system walls are coming down, and they have to,” he said. “Streaming is going to accelerate those walls coming down. We’re all here for the consumers. If you’re going to create rules that don’t benefit the consumers but somehow you think benefit your enterprise, you’re mistaken. Consumers will go elsewhere. You have to pay attention to what the consumer wants.”

Also during the presentation Zelnick spoke about his belief that game-streaming will truly take off in the next 1-3 years. Companies that operate “hyperscale” data centers around the world are the best positioned to have success because that global infrastructure will help with latency concerns. He didn’t mention any companies by name, but Microsoft has already confirmed it is working on a game-streaming service. It has datacenters around the world.

If streaming takes off, the addressable market for video games expands by a massive measure. Zelnick pointed out that there are around 120 million combined PS4 and Xbox One units in the market today compared to around 2 billion PCs.

While the total addressable market would unquestionably increase in its potential size, some people may still prefer consoles or traditional boxes, so Zelnick said he can’t say for sure what kind of an impact streaming will have on how much the video game industry stands to expand. Generally speaking, when you make a product more widely available, more people will buy it, Zelnick said. However, he cautioned that he doesn’t expect streaming to be the “sea change” that others in the video game industry are expecting it to be.

In addition to Microsoft, EA is working on a game-streaming service. Sony already operates a streaming service in the form of PlayStation Now.

WWE Hell In A Cell 2018 Results: Brock Lesnar Ruins Everything

WWE’s PPV Hell in a Cell may be over, but plenty of people are seeing red at the end of the show, probably because of the cell color this year. Eight matches took place at the AT&T Center in Dallas, Texas for the September 16 event, and all the results are listed below, including the Kickoff Show.

Multiple championships were on the line, but surprisingly, neither the Intercontinental nor United States Championships were defended at this show.

However, there were still six title matches on the card, including Roman Reigns taking on Braun Strowman in a Hell in a Cell match for the Universal Championship, in which Mick Foley was the special guest referee. Additionally, Samoa Joe fought AJ Styles for the WWE Championship all while trying to become the new dad in the Styles’ household. That’s been one really weird storyline. There have been a lot of rumors for the PPV, some of which have been confirmed, and if you want to know our take on the show before it happens, we have predictions for every match.

Check out the match card below. The matches may not happen in the order listed. In case you’re not caught up, don’t worry; we put the final results in spoiler blocks.

  • The New Day (c) vs. Rusev & Aiden English (Smackdown Tag Team Championship) [KICKOFF]
  • Jeff Hardy vs. Randy Orton (Hell in a Cell match)
  • Dolph Ziggler & Drew McIntrye (c) vs. Seth Rollins & Dean Ambrose (Raw Tag Team Championship)
  • Daniel Bryan & Brie Bella vs. The Miz & Maryse
  • Charlotte (c) vs. Becky Lynch (Smackdown Women’s Championship)
  • Ronda Rousey (c) vs. Alexa Bliss (Raw Women’s Championship)
  • AJ Styles (c) vs. Samoa Joe (WWE Championship)
  • Roman Reigns (c) vs. Braun Strowman (Hell in a Call match for the Universal Championship with Mick Foley as guest referee)

Kickoff Show

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The New Day (c) vs. Rusev & Aiden English (Smackdown Tag Team Championship)

Kofi Kingston pins Aiden English at 8:49.

Main Card

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Jeff Hardy vs. Randy Orton (Hell in a Cell)

Orton pins Hardy at 24.50.

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Charlotte (c) vs. Becky Lynch (Smackdown Women’s Championship)

Lynch pins Charlotte at 13:49.

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Dolph Ziggler & Drew McIntrye (c) vs. Seth Rollins & Dean Ambrose (Raw Tag Team Championship)

Ziggler pins Rollins at 22:57.

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AJ Styles (c) vs. Samoa Joe (WWE Championship)

AJ Styles pins Samoa Joe at 18:59.

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Daniel Bryan & Brie Bella vs. The Miz & Maryse

Maryse pins Brie at 12:59.

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Ronda Rousey (c) vs. Alexa Bliss (Raw Women’s Championship)

Rousey submits Bliss at 12:00

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Roman Reigns (c) vs. Braun Strowman (Hell in a Call match for the Universal Championship with Mick Foley as guest referee)

Match called a no contest around 24 minutes.