The Little Mermaid: Harry Styles Has Turned Down Prince Eric Role In Live-Action Remake

Harry Styles was reportedly offered the role of Prince Eric in the upcoming live-action version of The Little Mermaid, but ultimately passed on the project.

We learned in July that Styles was in talks to play the prince, but that the English singer wasn’t sure if he would be available, or suitable, for the role. Now, according to both The Wrap and Variety, Styles has officially passed on the project. The role of Prince Eric was reportedly his to take if he so wanted, but Styles ultimately declined.

Although Prince Eric does not sing in the original 1989 animated film, this new version of the story will contain new songs from composer Alan Menken and Lin-Manuel Miranda, so it’s likely that Disney will be seeking an actor with a strong voice for the role. As a singer and former member of One Direction, Styles would have fit the bill.

Prince Eric is not the only major part yet to be officially cast, although Javier Bardem is reportedly in talks to play Ariel’s father, King Triton. Some other major parts have already been cast: Halle Bailey is set to play Ariel, while Melissa McCarthy has been cast as her wicked aunt Ursula. Rob Marshall (Chicago, Into the Woods) will direct.

It’s been a good year for Disney’s remakes, with Aladdin doing so well that they’re considering a sequel, and The Lion King becoming the highest grossing animated movie ever.

New Xbox Studio The Initiative Adds Alumni From Respawn, BioWare And Naughty Dog

The Initiative, Microsoft’s internal development studio that opened last year, continues to build up its talented roster of employees.

The studio’s latest staff acquisitions, according to Video Game Chronicle, include veterans from some major studios. These include Ryan Duffin, a former lead animator at BioWare; Ryan Trowbridge, and artist for Uncharted 4; Sean Slayback, a designer on Apex Legends; and Justin Walters, an environmental artist who worked on 2016’s Doom.

They join employees such as Brian Westergaard (2018’s God of War), Drew Murray (Sunset Overdrive), and Daniel Neuburger (Rise of the Tomb Raider). The Initiative’s full employee list now consists of 32 people.

The Initiative was first announced during E3 2018, alongside several studio acquisitions, as Microsoft pushes for a stronger first-party line-up going forward.

Earlier this year, The Initiative released a video (embedded above) to build up some hype for the studio’s upcoming output. As of now, though, it’s unclear what the studio is working on, and whether they’re creating games for the Xbox One or for the upcoming XBox Scarlett.

The Initiative is now one of 15 internal studios owned by Microsoft.

Borderlands 3 Won’t Allow Preload On The Epic Games Store

If you’re hoping to play Borderlands 3 on PC at midnight when it releases, you might find that you’ll have to wait longer depending on your download speeds.

Gearbox Software’s long-awaited shooter officially went gold last week ahead of its release on September 13. On PC, the game is a timed exclusive for the Epic Games Store, meaning that PC players who want the game on Steam will need to wait until April 2020.

Epic’s Tim Sweeney confirmed to a fan on Twitter that the Epic Games Store would not allow preloading of Borderlands 3 ahead of release. Preloading means that the game is downloaded before it’s playable, so that you can start the game the instant it releases.

When asked why this was the case, Sweeney clarified that while EGS has support for file preloading, they’re not sure that their system is “up to the demands of a blockbuster like Borderlands.” This means that those who have preordered the game will still need to wait until the game is live before they can start downloading it.

The Epic Games Store, which launched just this year, has landed several major exclusive releases on PC. These include Shenmue 3, Metro Exodus, and Ooblets.

The game is also coming to PS4 and Xbox One on launch day, and Google Stadia when it releases. It will support preload on consoles.

Top New Game Releases On Switch, PS4, Xbox One, And PC This Week — August 11-17, 2019

Every week, New Releases breaks down the upcoming week in games. As we near the halfway point of August, Nintendo Switch continues to stack its library with the Grandia HD Collection and its own port of Friday the 13th: The Game. Sci-fi fans can take flight with Rebel Galaxy: Outlaw or platform through a virtual computer with Exception. On the fantasy side, Dicey Dungeons also rolls out this week.

Friday the 13th: The Game – Ultimate Slasher Edition — August 13

Available on: Switch

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Apparently August is the month for horror games, at least on Switch. The Ultimate Slasher Edition includes all of the previously released DLC, giving you plenty of movie costume options for Jason. One player will take control of Jason himself, while the others play as Camp Crystal Lake counselors, trying to survive the night.

More Coverage:

  • Friday The 13th: The Game Review
  • Friday The 13th Approaches 2 Million Copies Sold; Dev Feels “Confident Moving Forward”

Rebel Galaxy: Outlaw — August 13

Available on: PC

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While the original Rebel Galaxy limited how you could steer your ship, the sequel lets you fly in full 3D, where pilot Juno Markev must contend with space truckers, criminals, and more. There are plenty of options for spaceship colors and weapons as you zoom through space and engage in dogfights.

More Coverage:

  • New Rebel Galaxy Outlaw Trailer Makes Playful Jab At Star Citizen
  • Rebel Galaxy Outlaw – 16 Minutes Of Gameplay | PAX West 2018

Exception — August 13

Available on: PS4, Xbox One, PC, Switch

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Exception sees you playing as a computer program tracking down an evil virus. As you might guess from the screenshot above, that means plenty of platforming and combat as you flip through each rotating stage. What’s more, you can compete for high scores on each level through online leaderboards.

Dicey Dungeons — August 13

Available on: PC

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As the name implies, you play as a die in Dicey Dungeons. Each of the six classes has its own special abilities, but no matter which you choose, you’ll still have to build a strategic deck as you venture through procedurally generated dungeons. Dicey Dungeons is a roguelike, so prepare to roll the dice in more ways than one.

Grandia HD Collection — August 16

Available on: Switch

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The Grandia series is pretty beloved, and now you’ll be able to play Grandia 1 and 2 anywhere. The first game is turn-based, while the sequel sports a different battle system that lets you move around during combat. Both games also feature prettier graphics–this is an HD collection, after all.

More Coverage:

  • Grandia Review
  • Grandia II Review

August has plenty of games to come, and next week New Releases will take a look at the latest from two well-known studios. Double Fine is launching its new action game Rad, and the up-and-coming Tokyo RPG Factory is releasing Oninaki.

Trine 4 Gets A Release Date In This Gorgeous New Trailer

Trine 4: The Nightmare Prince will release on October 8, and we’ve got a new trailer to go alongside the announcement. The game is coming to Nintendo Switch, PS4, Xbox One and PC.

On the same day, Trine: Ultimate Collection will release, physically bundling all four games in the series. Trine 4 will retail for $29.99, while the Ultimate Collection will cost $49.99 on all systems.

The Ultimate Edition will include:

  • Trine Series Original Soundtrack (download code)
  • Trine 4 Digital Art Book (download code)
  • Collector’s Reversible Cover Sheet
  • Physical Trine 4 World Map

The physical edition of Trine 4 will also come with the world map.

The trailer above shows off the numerous additions made to the fourth game in the series, including new combat options, new skills to use, and the new four player mode. Previous Trine games cut you off at three players, and this is our first look at how this game will handle a fourth.

Trine 4 follows on from 2015’s divisive Trine 3: The Artifacts of Power, but is returning to the 2.5D gameplay style of the first two games in the series. Our impressions of the game so far have been positive.

Players will be able to get their hands on Trine 4: The Nightmare Prince in just under two months.

The XIII Remake Has Been Delayed Into 2020

The XIII remake, originally announced for a 2019 release back in April, has been delayed into next year.

The cult classic shooter was originally released for the PS2, Xbox, GameCube and PC in 2003, and the remake is set to update the game for a modern audience. It’s now coming to Nintendo Switch, PS4, Xbox One and PC in 2020.

François Coulon, Head of Production at publisher Microïds, announced in a press release that while they are “thrilled” with the work developer PlayMagic has put into the game, “additional development time is needed to reach the level of polish we’re aiming for.”

No specific time frame within 2020 has been set for the game’s release.

The original XIII was published by Ubisoft and developed by Ubisoft Paris and Southend Interactive. It cast players as Thirteen, an amnesiac enigma accused of assassinating the president, who must discover who is he is and untangle the wider conspiracy he’s caught up in. The concept art posted on the PlayStation Blog alongside the remake’s announcement suggests that the game will be receiving a dramatic visual overhaul. We’re yet to see any footage from the remake, so it’s unclear just how extensive a remake it will be.

While our original review of XIII (published all the way back in 2003) was less-than-glowing, arguing that “the total package isn’t one that will hold the interest of most first-person shooter players”, the game built up a fanbase after its release because of its ambitious narrative and stellar art design.

Decay of Logos, An Action-RPG With Breath Of The Wild Vibes, Is Out Later This Month

Decay of Logos, an ambitious RPG that reminds us of both Breath of the Wild and Princess Mononoke, is releasing towards the end of August.

The game is a story of revenge about a girl and her elk, who set out to find the truth and take down the culprits after the girl’s village is destroyed. Getting revenge will involve battling a lot of enemies, searching through numerous dungeons, and exploring a world influenced by high fantasy tales and European folklore.

The game has been in development since at least 2014, when game designer André Constantino built a prototype that would become fleshed out further when he joined with Amplify Creations in 2015. The creation process has been covered in an extensive DevLog on the game’s official site.

Decay of Logos is the first game from Amplify Creations, and because the company specialises in middleware, it was made mostly using in-house tech.

The developers don’t want the game, which will involve open-world exploration and combat that mixes swordplay with magic abilities (plus your elk, who can run in and headbutt enemies), to hold player’s hands too much, so expect to have to find your own way forward.

Decay of Logos will hit PS4 first on August 27, before coming to Switch on August 29. Xbox One and Steam players will have to wait until August 30. It’s being published by Rising Star Games.