Walmart Black Friday 2017 Ad Deals: TVs, Movies, And Tech On Sale

Black Friday is just around the corner and with that comes a plethora of deals on televisions, movies, and electronics. Walmart recently released what it has in store for the day, so shoppers can plan their trips accordingly. In most states, Walmart’s doors open on Thursday at 6 PM, so if you’re in the market for a new television and movie to watch, you’ll be in luck.

Walmart has a couple of extremely cheap TVs available, including a 39-inch Element Smart TV for $125; however, this is not a 4K TV. The best bang for your buck comes from LG. Walmart has a 49-inch 4K Smart TV available for $328. Like most Black Friday deals, these may not be top-of-the-line televisions for your 4K gaming. You can check out television reviews on our sister site CNET to see if these deals are right for you.

While the retailer lacks sales on 4K movies, Walmart has a ton of Blu-rays and DVDs on sale this upcoming Black Friday, many of which come with codes for digital copies. You can get Alien, Aliens, Alien 3, and Alien Resurrection together on Blu-ray for $10. For more recent releases, Guardians of the Galaxy Vol. 2, Baby Driver, Logan, and War of the Planet of the Apes are all sold separately for $10 each. Finally, Walmart has a wide selection of $6 Blu-rays and $2 DVDs as well, and we listed some of the better ones below.

Below, you’ll find a list of Black Friday deals in TVs, movies, and tech that we think might be up your alley. You can check out the complete listing of deals on Walmart’s website. If you’re interested in what the retailer has in the way of gaming, check out all of Walmart’s Black Friday gaming deals. Otherwise, we have a breakdown of Best Buy’s Black Friday deals here, and Target’s deals here.

Walmart Black Friday 2017 Deals


  • Element 39″ Smart TV — $125
  • Sharp 55″ 4K Smart TV — $298
  • Samsung 40″ 4K Smart TV — $328
  • Samsung 58″ 4K Smart TV — $598
  • Samsung 65″ 4K Smart TV — $998
  • LG 49″ 4K Smart TV — $328


  • Vizio 32″ 5.1 Sound Bar w/ Wireless Subwoofer — $139
  • LG 4K Blu-Ray Player (Plays 3D as well) — $99
  • Roku 4K Streaming Stick — $48
  • Google Chromecast — $20
  • Seagate 1TB Hard Drive — $45
  • Netgear Nighthawk Router — $89

Smart Home

  • Google Home — $79
  • Google Home Mini — $29
  • Arlo Camera 3 Pack — $199

$10 Blu-Rays

  • Guardians of the Galaxy Vol. 2
  • Ghost in the Shell
  • Baby Driver
  • War of the Planet of the Apes
  • Logan
  • Power Rangers
  • Alien Covenant
  • The Dark Tower
  • Passengers
  • John Wick 2
  • Baywatch
  • The Mummy
  • King Arthur
  • Fantastic Beasts and Where to Find Them
  • Beauty and the Beast

$10 Collections

  • Maze Runner Collection (Blu Ray)
  • Planet Earth and Frozen Planet (Blu Ray)
  • Lethal Weapon Collection (Blu Ray)
  • Alien Quadrilogy
  • The Walking Dead: Season 7 (DVD)
  • Game of Thrones: Season 4 (DVD)
  • Gotham: Season 3 (DVD)
  • Riverdale: Season 1 (DVD)
  • American Horror Story Roanoke (DVD)

$6 Blu-Rays

  • The Huntsman: Winter’s War
  • XXX: Return of Xander Cage
  • Resident Evil: The Final Chapter
  • John Wick
  • Lord of the Rings: 3-Film Collection
  • Deadpool
  • Batman v. Superman
  • Legend of Tarzan
  • Arrival
  • The Purge: Election Year
  • The Hateful Eight
  • Kong: Skull Island
  • Suicide Squad
  • Teenage Mutant Ninja Turtles: 3-Original Film Collection
  • X-Men: Apocalypse
  • Star Trek Beyond
  • Independence Day: Resurgence
  • Central Intelligence
  • Assassin’s Creed
  • Elf
  • Life
  • National Lampoon’s Christmas Vacation
  • Django Unchained
  • Magnificent Seven

$2 DVDs

  • The Wizard of Oz
  • Vacation
  • Divergent
  • Hobbit: An Unexpected Journey
  • Dirty Dancing
  • Bridesmaids
  • The Hunger Games
  • The Revenant
  • Independence Day: Resurgence
  • Warcraft
  • Keanu
  • Back to the Future II

6,000 Games Released On Steam This Year

More than 6,000 games have been released on Steam so far this year–and there is still more than a month left before 2017 is out. This number comes from industry analyst Daniel Ahmad, who works for Niko Partners.

As Ahmad points out, 6,000 is nearly equal to the total number of games released on Steam in the decade between 2005 and 2015. It’s up from more than 4,200 games released on Steam in 2016 (via Here is the dramatic-looking chart that Ahmad put together to highlight the dramatic rise in Steam releases.

No doubt a big portion of the new releases this year have come through Steam Direct, which replaced Steam Greenlight earlier this year. Since its launch earlier this year, more than 1,000 games have been released, according to Kotaku.

The flood of new releases is lucrative for Valve, as the company gets a cut of every game sale, while also taking the $100 fee for every Steam Direct application.

In 2014, Valve released the “Steam Discovery” update to help users find what they’re looking for amid the onslaught of new releases. The update added new personalised recommendations based on your gameplay, as well as new search and discovery tools.

Top New Games Out This Week On Switch, PS4, Xbox One, PC, And 3DS – November 12

Every Sunday we take a look at some of the biggest releases dropping that week, and it’s finally time to travel to a galaxy far, far away with Star Wars Battlefront II. You can also jump between universes in Lego Marvel Superheroes 2 or revisit the islands of Alola with Pokemon Ultra Sun and Ultra Moon. Meanwhile, L.A. Noire is getting a re-release of its own for the current console generation, while Skyrim gets new ways to play in VR and on Nintendo Switch.

Lego Marvel Superheroes 2 — November 14

Tuesday is home to the latest Lego game for the whole family, and this Marvel sequel ups the ante by mashing together all sorts of different universes and characters from the comics. You’ll have plenty of heroes to build and bricks to collect with this one.

Further Reading:

  • New Lego Marvel Superheroes 2 Trailer Confirms Release Date, Reveals Big Bad Villain
  • Lego Marvel Super Heroes 2 Officially Announced With New Teaser

L.A. Noire — November 14

The lie-detecting, crime solving game is making its way to new consoles. All versions include the base game and every DLC case, while the PS4 Pro and Xbox One X versions also offer 4K support. As for the Nintendo Switch port, that version has special motion and touch controls.

Further Reading:

  • L.A. Noire On Switch And VR Offers A More Personal Detective Game
  • Rockstar’s LA Noire Releasing For PS4, Xbox One With Some Improvements

Star Wars Battlefront II — November 17

No matter which era of Star Wars you grew up with, Battlefront II has something for you. Maps and heroes borrow from every trilogy, and the sequel finally brings something fans clamored for from the start: a proper single-player campaign with original characters.

Further Reading:

  • Star Wars Battlefront 2 Microtransactions Are A Real Problem; Here’s What $100 Does To Progression
  • Star Wars Battlefront 2’s Last Jedi DLC Release Date And Details Revealed

Pokemon Ultra Sun / Ultra Moon — November 17

If you’re ready to return to Alola, these souped-up versions of Sun and Moon are for you. New Z-Moves and Ultra Beasts await you, and you can actually travel through wormholes to find the Beasts on their home turf. New photo options and surfing routes between the islands are here too.

Further Reading:

  • Pokemon Ultra Sun And Moon: What Is Different In Each Version?
  • Pokemon Ultra Sun And Moon Starter Trainer’s Pack Announced, Here’s What It Includes

The Elder Scrolls V: Skyrim — November 17

If you haven’t picked up one of the many versions of Skyrim yet, you get two new chances this week. The Nintendo Switch version has special Zelda-themed gear and motion controls via the Joy-Cons, while the PlayStation VR version offers new motion controls of its own. Both versions include the full game and all of its expansions.

Further Reading:

  • PS4’s Skyrim VR Headlines A New PSVR Bundle
  • Skyrim On Nintendo Switch Release Date Announced

New Harry Potter Game Doesn’t Mean Dev Will Stop Supporting Pokemon Go

Pokemon Go developer Niantic Labs recently announced a new Pokemon AR game called Harry Potter: Wizards Unite. Some wondered what this might mean for the ongoing development and support of Pokemon Go. Now, Niantic has pledged that it is staying “100 percent committed” to Pokemon Go, with more “amazing features” coming soon.

“We are 100% committed to creating an ever-changing and growing game that gets our players exploring, meeting each other, and deepening their connection to the Pokemon universe,” Niantic explained in a blog post (via DualShockers). “We’re actively expanding the Pokemon GO development team to build many more amazing features in 2018.”

Niantic plans to start talking about “upcoming improvements to certain features” in Pokemon Go this week, so keep checking back for more.

Niantic also pointed out that it is working on Wizards Unite alongside the game development team at Harry Potter publisher Warner Bros. Interactive Entertainment, so it’s sharing some of the workload. Additionally, support for Niantic’s earlier game, Ingress, continues. All three teams–Ingress, Pokemon Go, and Wizards Unite–are hiring right now.

Wizards Unite, which is due to launch in 2018 for mobile devices, lets players walk around the world world collecting power-ups, defending locations, and exploring their environment. You can read more about the game here in GameSpot’s previous coverage.

The game is being developed under the umbrella of Portkey Games, which is WB’s newly established Harry Potter games division. A new Harry Potter game for consoles is also in the works under the banner of Portkey Games.

Etrian Odyssey 5: Beyond The Myth Review

When a game series runs as long as Etrian Odyssey has, you usually start to see some sweeping changes and reinventions to its formula. But Etrian Odyssey has never really been about keeping with the latest gaming trends–after all, its core conceit of exploring a 3D labyrinth that you must carefully map out harkens back to the very earliest days of PC role-playing games. Etrian Odyssey V: Beyond the Myth continues in that tradition: It offers a big, challenging old-school-style adventure that has been carefully iterated on and improved over the past decade, with various enhancements and refinements bolstering a formula that doesn’t need any dramatic changes to stay relevant.

Beyond the Myth plops you down in the continent of Arcania, which is home to a Yggdrasil tree whose mighty branches grow all the way up into the heavens. Surrounding (and within) this great tree is a sprawling labyrinth, with many a myth spun about what lies at the top. Adventurers from across the land come to the kingdom of Iorys, which has just recently permitted exploration of the great tree for the first time. You construct and take control of a guild of adventurers. But many hazards await you on your climb–twisting mazes, unexpected surprises, and myriad monsters, including especially bloodthirsty beasts known as FOEs.

Like previous Etrian Odyssey games, Beyond the Myth focuses on exploration and atmosphere over storytelling. It lets you create a team of adventurers to your liking before setting you free to explore the gigantic labyrinth, with little in the way of extraneous banter (beyond some expository text and events every so often). Your characters don’t have much in the way of personality besides what you imagine, and the handful of non-player characters that you encounter outside of town aren’t terribly chatty.

In a lot of ways, it feels like a tabletop RPG campaign, with a game master chiming in every so often to describe a character or elaborate on lore, while leaving much to your own interpretation. But Beyond the Myth has a fair bit of voice acting for NPCs and the narrator, as well as battle cries for your created characters. While this sounds like a potentially good thing, the voice acting at large ranges from forgettable to aggravating, ultimately doing more harm than good. Sometimes things are better left to the imagination.

Before you begin your long, treacherous climb, you must assemble a guild from several different classes of characters, ranging from variations on standard RPG classes like Fencer, Pugilist, and Warlock to more esoteric classes like the Necromancer (who can conjure up wraiths as additional party members on a whim) and the Shaman (who wields dual buffing/healing abilities). As you level up, you can put points into character skills as you see fit, to create a truly customized party. Once you get some ways into the game, you’ll be able to hyper-specialize characters using Legendary Titles–a new system that effectively replaces the dual-classing system of previous games by allowing you to hyper-focus characters into a particular role (for example, your Dragoons can be unmovable, party-protecting tanks or hard-to-kill damage dealers). The option to hyper-specialize and micromanage your party to your heart’s content has always been a strong point of the series, and Beyond the Myth continues that tradition.

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A brand-new element added to the character management mix is the choice of races. There are four races of characters, each with distinct stat growth patterns and unique skills: the humanoid Earthlians, rabbit-eared Therians, elf-like Celestrians, and cute-and-tiny Brouni. Each race has unique skills (also powered with skill points), such as elemental resistance debuffs, and passive restoration skills. While this opens up some neat possibilities for additional min-maxing of stats to create superpowered adventurers, it’s also kind of a pain to manage at times; not only do you want a nice, balanced mix of party members that work well together, you also want to make sure you have the correct race skills to make your crew run like a well-oiled machine in combat. Sometimes remembering who has which race skills available can get messy.

Once you’ve made a party, it’s time to start the long, arduous hike up that big tree. A common element across Etrian Odyssey games are the grid-based, first-person 3D dungeons that you need to thoroughly explore and manually map out using the 3DS’s bottom screen. This isn’t an optional thing; you will need to make maps, or else find yourself terribly lost in a sprawling labyrinth of flora and fauna. Fortunately, you have a lot of mapping tools and markers available to you and a new automap feature that will save you from having to manually draw walls (a tremendous time-saver that I recommend turning on immediately). Don’t expect automap to do everything for you, though; you’ll still want to mark points of interest, hidden passages, and other potential hazards.

Speaking of hazards, the labyrinth houses plenty of them, mostly in the form of monsters that inhabit each successively more demanding floor. From the moment a member of your fledgling party gets one-shotted by a rabid flying squirrel on the first floor in your starting expedition, you know you’re in for some grueling fights.

The combination of careful, quiet exploration punctuated by fierce combat is what makes Beyond the Myth so much fun.

Fortunately, a variety of improvements makes combat a lot more enjoyable. For starters, the “enemy radar” in the dungeons is more accurate, allowing you to know almost exactly when you can expect an encounter to pop up (and prepare if you need to). It’s also possible to check enemy data mid-fight, meaning that you don’t have to memorize a bunch of weaknesses and details over the course of the game. Finally, a “Basic” difficulty setting makes the game slightly more merciful, altering stats and damage by a small amount in your favor and increasing experience gains. Thankfully, you can turn it on and off at a whim.

The combination of careful, quiet exploration punctuated by fierce combat is what makes Beyond the Myth so much fun. Seeing your meticulously planned party finally take down a fearsome FOE that’s been giving you trouble for hours is immensely satisfying, while little text-based side events that litter the dungeons as you explore are enjoyable in a different but no-less-engaging way. By focusing instead on small improvements to systems and ideas that already worked well, Etrian Odyssey 5 is a long and challenging RPG that sucks you in and leaves you determined to see what lies above.

Gaming Keyboard Giveaway

We’re giving away two (2) Rosewill RK-9000V2​ RGB Mechanical Gaming Keyboards!

Two (2) winners will be chosen after the competition ends Sunday, November 12th, 2017 at 5:00PM PT. Entry is open to US residents only, void where prohibited.

Enter below (the additional entries are optional to increase your chances of winning):


  • 100% Cherry MX Mecahnical Key Switches
  • 8 Pre-Programmed LED Modes: Fully on, RGB Breathing, Wave, Rain drops, Trigger, Flashing, Bump, LED off
  • 5 Profile Settings
  • Up to 50 Macros for Gaming Applications
  • Media Function Control
  • N-Key Rollover
  • Plug & Play without Software Installation

Let’s Play Resident Evil 7 Part 1 – Resident Kinevil

In their continuing quest to play every numbered Resident Evil game, Mike and former GameSpot producer Mary Kish have finally stumbled upon Resident Evil 7: biohazard.

In the video above, you can watch the duo’s first few steps into the Baker household from Capcom’s 2017 comeback hit. In it, Mary sits down to dinner with her gracious hosts, helps Jack clean up the garage, and definitely doesn’t scream way too much. Definitely.

For previous episodes of Resident Kinevil, you can visit the show’s YouTube page, where Mike and Mary have valiantly waded through Resident Evil ReMake through Resident Evil 6. Now, you can catch up and join in the journey with them, and watch the duo’s friendship disappear.

Star Wars Jedi Challenges Allows You To Become A Jedi In AR

We had the chance to try Disney’s Star Wars Jedi Challenges. It’s an augmented reality game compilation, but unlike other AR experiences like Pokemon Go or games built on Apple’s ARKit, you have to dawn a headset to play it. The headset is designed by Lenovo and is perhaps most similar to Microsoft’s HoloLens. Perhaps the biggest distinguishing factor between the two is that Lenovo’s solution requires a smartphone.

The device comes with a sleeve for your phone, and you simply need to download the Star Wars Jedi Challenges app before you slot it in. The headset is equipped with a 60Hz screen and uses mirrors to reflect augmented reality projections within your field of view.

Unlike the HTC Vive and Oculus Rift VR headsets, Lenovo’s AR headset doesn’t block the environment around you, but merely augments it by projecting additional characters and objects into your room that aren’t actually there. The Jedi Challenges package comes with a tracked Lightsaber and a spherical light beacon that you put on the floor so that the headset’s two cameras can tell where the ground is. Disney advises using the device indoors away from sunlight so it can work most effectively.

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Using these accessories, the first thing we did was whip out our Lightsaber to duel Darth Maul. Turning on the Lightsaber and seeing it woosh out with the infamous sound effect is very satisfying. From here, we could physically hack and slash away at the Sith Lord, who was walking around our studio trying to take us down with his double-sided Lightsaber. The game requires that you block attacks, and highlights where you should position your Lightsaber to do so. Mixed in between your hacking and slashing, these moments can feel very much like quick-time events (QTEs).

Once we brought Darth Maul to his knees, we moved onto a level where we fought a bunch of droids shooting at us from off in the distance. Using our Lightsaber, we could deflect their blasts back at them. As they marched closer, we could slash them apart. Disney asserts that there are many enemies in this mode and that the challenge will progress so that we’ll face tougher foes like Kylo Ren and Darth Vader, who have their own unique abilities and attack patterns.

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Moving onto the strategy game mode, Jedi Challenges had us looking down at tiny troops on the floor. The ground beneath us was split down the middle with our base on the left and the enemy AI base on the right. It felt like a tower-defense game. We could summon turrets down onto the battlefield below along with additional clone troopers to ward off incoming enemy droids. This game mode employs a timed cooldown mechanic for summoning troops, and towards the end of the battle, we eventually got access to Obi Wan Kenobi. When we plopped the Jedi down onto the battlefield, he wreaked havoc and lead us to victory.

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The last mode we played was Dejarik, which is perhaps better known as the Star Wars chess game. Here, we picked three monsters and took turns moving forward to attack the enemy team on the far side of the virtual table. It played like a simple version of a traditional turn-based tactics game. While we only played a few minutes of it, each monster among the 10 or so that were available to choose from featured different strengths and weakness, which suggests some depth to the mode.

The Disney representative we spoke to said that there are plans to incorporate multiplayer between two headsets in the future, and that the company is experimenting with developing additional non-Star Wars games to take advantage of the headset.

All in all, the company says you should expect roughly a dozen hours of gameplay in total. Considering that the entire package is $200, Star Wars Jedi Challenges is not quite in impulse-buy territory, and seems more tailored for Star Wars enthusiasts at the moment.

We Tested The Nintendo Switch Mini Video Projector – OJO Projector Prototype Hands-on

The crowdfunded OJO projector is essentially a dock that works as a projector for the Nintendo Switch. We had some hands-on time with a feature-complete prototype provided by the creators YesOJO, and have some thoughts on what it does right and where it can use improvement.

From our experience, the device isn’t all that bright. The OJO uses DMD LED tech from Texas Instruments’ which provides 200 lumens of brightness. Unless the room you’re in is really dark, it’s hard to figure out exactly what’s going on in-game, especially if the game environment itself is dark. The further the projector is pulled back, the dimmer the image becomes. The company suggests that it’s able to project between 30″ and 120″ of screen space. However, at about three feet away, I had a roughly 30-inch image with decent brightness. Pulling it back to around ten feet, I had a much bigger image, but things started to look a little hazy.

It’s also fairly low-res at 854×480 (16:9 aspect ratio). Games are playable at this resolution, but details are hard to make out in certain games. The text in Zelda: Breath of the Wild is a bit tough to read, and at night the world is tough to navigate. But under the right conditions, the projector can look just fine if you’re not too concerned with visual fidelity. I suppose it’s indented for more party-oriented games seeing as how the OJO isn’t ideal for games that have impressive visuals and use smaller details in their world, like Super Mario Odyssey or Zelda: Breath of the Wild.

When it comes to features, the OJO is battery-powered, so it doesn’t need to be plugged in and can be used on the go. It also charges through USB-C, and can use the normal Switch dock AC adapter. The projector can last up to five hours on a full charge, and can be set to charge mode which will replenish your Switch’s battery.

With its HDMI-in port, you can even use other devices. The OJO includes USB 3.0 ports and a 3.5mm auxiliary connection to use headphones or other external audio devices. Otherwise, the OJO’s five watt speaker can get pretty loud and sounds decent despite coming out of a small device. In addition, the cooling system seemed to keep the Switch and projector quite cool and didn’t get very noisey.

The OJO projector is a neat idea with plenty of well-thought out features to complement it, but at its core, it displays Switch games at a larger format, which is where it comes up a bit short. With a brighter screen and sharper resolution, it could really shine. But for now, you’d have to find the right conditions to be able to use it optimally.

The OJO projector hit its $30,000 crowdfunding goal on Indiegogo last month within 24 hours of announcement. Early bird packs are available for $300 and the first batch of units are planned to ship out in December.

Louis CK Dropped By HBO, FX, Netflix, Universal Studios, And More After Sexual Misconduct

In the 24 hours following the New York Times releasing an expose about stand-up comedian Louis CK, alleging sexual misconduct with multiple women, he has admitted the stories are true. Since then, practically everyone involved with CK has cut their ties with him.

HBO was the first to act, dropping him from its upcoming Night of Too Many Stars charity event. The network will also be removing his past projects from HBO’s on-demand service.

FX followed suit in a statement reading, “Today, FX Networks and FX Productions are ending our association with Louis C.K. We are cancelling the overall deal between FX Productions and his production company, Pig Newton. He will no longer serve as executive producer or receive compensation on any of the four shows we were producing with him–Better Things, Baskets, One Mississippi, and The Cops.”

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Meanwhile, TBS has suspended production on The Cops, an upcoming animated series that was scheduled to premiere in 2018. CK was to star alongside Albert Brooks in the project. Universal Studios and Illumination Entertainment have also cut ties with CK, announcing the comedian has been dropped from the starring role of The Secret Life of Pets 2, which is set for a June 7, 2019 release. The distributor of the independent movie I Love You, Daddy has called off the release of that film, which was written and directed by CK, who also starred.

Additionally, his management 3 Arts has dropped him as a client, along with his stand-up comedy representatives APA and longtime publicist Lewis Kay. Kay confirmed he was no longer working with the comedian in a tweet.

CK admitted to the sexual misconduct in a statement Friday. In it, he says, “I have been remorseful of my actions. And I’ve tried to learn from them. And run from them. Now I’m aware of the extent of the impact of my actions. I learned yesterday the extent to which I left these women who admired me feeling badly about themselves and cautious around other men who would never have put them in that position.”

Now, for the time at least, it seems CK is prepared to leave the spotlight. While he doesn’t actually apologize in the statement, the comedian ends by saying, “I will now step back and take a long time to listen.”